//
// Created by vlad on 23.03.23.
//

#ifndef GRAPHICS_LABS_MESHLOADER_H
#define GRAPHICS_LABS_MESHLOADER_H


#include <string>
#include "Mesh.h"

class MeshLoader {
public:
    static Mesh *loadMesh(const std::string &filename);
};


#endif //GRAPHICS_LABS_MESHLOADER_H
