Переименован шейдер, обновлены модели
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@@ -81,7 +81,7 @@ int loadResources() {
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return -1;
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}
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shader = Shader::loadShader("res/main.vsh", "res/main.fsh");
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shader = Shader::loadShader("res/main-colored.vsh", "res/main-colored.fsh");
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if (shader == nullptr) {
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return -1;
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}
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