попытки сделать crsf, не взлетела часть с пультом
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@@ -1,80 +0,0 @@
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#include "joystick-reader.h"
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#include <iostream>
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#include <thread>
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#include <chrono>
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JoystickReader::JoystickReader()
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: joystick(nullptr) {}
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JoystickReader::~JoystickReader() {
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if (joystick) {
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SDL_JoystickClose(joystick);
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}
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SDL_Quit();
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}
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bool JoystickReader::initialize() {
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if (SDL_Init(SDL_INIT_JOYSTICK) < 0) {
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std::cerr << "SDL initialization failed: " << SDL_GetError() << std::endl;
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return false;
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}
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int numJoysticks = SDL_NumJoysticks();
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if (numJoysticks < 1) {
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std::cerr << "No joysticks found" << std::endl;
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return false;
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}
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std::cout << "Found " << numJoysticks << " joystick(s)" << std::endl;
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// Открываем первый джойстик
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joystick = SDL_JoystickOpen(0);
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if (!joystick) {
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std::cerr << "Failed to open joystick: " << SDL_GetError() << std::endl;
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return false;
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}
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joystickName = SDL_JoystickName(joystick);
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std::cout << "Opened joystick: " << joystickName << std::endl;
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std::cout << "Axes: " << SDL_JoystickNumAxes(joystick)
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<< ", Buttons: " << SDL_JoystickNumButtons(joystick)
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<< ", Balls: " << SDL_JoystickNumBalls(joystick)
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<< ", Hats: " << SDL_JoystickNumHats(joystick) << std::endl;
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return true;
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}
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bool JoystickReader::readData(std::vector<uint16_t>& data) {
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if (!joystick) return false;
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if (SDL_JoystickGetAttached(joystick) != SDL_TRUE) { return false; }
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SDL_JoystickUpdate();
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data.resize(24); // Заполняем нейтральным значением
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for (auto& i: data) { i = 1500; }
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int axes = std::min(SDL_JoystickNumAxes(joystick), 8);
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for (int i = 0; i < std::min(8, axes); ++i) {
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Sint16 axisValue = SDL_JoystickGetAxis(joystick, i);
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// Преобразуем из [-32768, 32767] в [1000, 2000]
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data[i] = static_cast<uint16_t>((axisValue + 32768) * 1000 / 65536 + 1000);
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}
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axes = 8;
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// Читаем кнопки
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int buttons = SDL_JoystickNumButtons(joystick);
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for (int i = 0; i < buttons && i < data.size() - axes; ++i) {
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auto buttonState = SDL_JoystickGetButton(joystick, i);
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data[axes + i] = static_cast<uint16_t>(1000.0 + (buttonState * (1000.0 / 255.0)));
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}
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for (auto& i: data) {
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if (i < 950) i = 950;
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if (i > 2050) i = 2050;
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}
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return true;
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}
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std::string JoystickReader::getJoystickName() const {
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return joystickName;
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}
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@@ -1,28 +0,0 @@
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#ifndef SDRPI_FPV_CONTROL_GROUND_JOYSTICK_READER_H
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#define SDRPI_FPV_CONTROL_GROUND_JOYSTICK_READER_H
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#include <cstdint>
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#include <vector>
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#include <string>
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#ifdef _WIN32
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#include <SDL.h>
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#else
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#include <SDL2/SDL.h>
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#endif
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class JoystickReader {
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public:
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JoystickReader();
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~JoystickReader();
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bool initialize();
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bool readData(std::vector<uint16_t>& data);
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std::string getJoystickName() const;
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private:
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SDL_Joystick* joystick;
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std::string joystickName;
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};
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#endif //SDRPI_FPV_CONTROL_GROUND_JOYSTICK_READER_H
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102
ground/main.cpp
102
ground/main.cpp
@@ -1,58 +1,86 @@
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#include <iostream>
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#include <vector>
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#include <thread>
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#include <csignal>
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#include <port/poller.h>
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#include <port/uart.h>
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#include <port/udp.h>
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#include <crsf.h>
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#include "joystick-reader.h"
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#include "udp-driver.h"
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#include "port/poller.h"
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#include "port/uart.h"
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#include "port/udp.h"
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static constexpr uint16_t UDP_PORT = 1067;
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int main(int argc, char* argv[]) {
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// Парсим аргументы командной строки для частоты
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int frequency = 5;
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const char* sendAddress;
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if (argc == 1) {
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sendAddress = "127.0.0.1";
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} else if (argc == 2) {
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sendAddress = argv[1];
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} else if (argc == 3) {
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sendAddress = argv[1];
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frequency = std::atoi(argv[2]);
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} else {
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std::cerr << "Usage: " << argv[0] << " send.ip.addr.v4 [Frequency]" << std::endl;
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if (argc < 3 || argc > 4) {
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std::cerr << "Usage: " << argv[0]
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<< " serial_port remote.ip.addr.4 [control packets frequency]\n";
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return 1;
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}
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std::cout << "Starting joystick reader with frequency: " << frequency << " Hz" << std::endl;
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const std::string serialPort = argv[1];
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const std::string remoteIp = argv[2];
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const int controlFreq = (argc == 4) ? std::atoi(argv[3]) : 50;
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JoystickReader reader;
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const int64_t timeInterval = 1000 / frequency;
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while (!reader.initialize()) {
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std::this_thread::sleep_for(std::chrono::milliseconds(1000));
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}
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// UART speed fixed at 400k per your earlier specification
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constexpr int UART_BAUD = 400000;
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UDPSocket udp(sendAddress, 1066);
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std::vector<uint16_t> data;
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std::cout << "Opening UART: " << serialPort << " @ " << UART_BAUD << "\n";
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std::cout << "Remote CRSF UDP endpoint: " << remoteIp << ":14550\n";
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std::cout << "Control packets frequency: " << controlFreq << " Hz\n";
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std::cout << "Sending data to " << sendAddress << ":1066" << std::endl;
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poller::PollWrapper poller;
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int counter = 0;
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while (reader.readData(data)) {
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if (!udp.sendFrame(data)) {
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std::cerr << "Failed to send UDP packet" << std::endl;
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auto uart = std::make_shared<drivers::UartDriver>(serialPort, UART_BAUD);
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auto udp = std::make_shared<drivers::UdpDriver>(UDP_PORT);
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poller.objects.push_back(uart);
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poller.objects.push_back(udp);
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crsf::CrsfParser parser;
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// CrsfTxProcessor processor(udp, uart, remoteIp, UDP_PORT, controlFreq);
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std::vector<uint8_t> tmpBuffer;
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auto lastTick = std::chrono::steady_clock::now();
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while (true) {
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poller.loop(1000);
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if (uart->isPollHup()) {
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std::cerr << "UART disconnected!\n";
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break;
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}
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if (udp->isPollHup()) {
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std::cerr << "UDP socket error!\n";
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break;
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}
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// Выводим прогресс каждые 100 пакетов
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if (++counter % 100 == 0) {
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std::cout << "Sent " << counter << " packets" << std::endl;
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bool eventReceived = false;
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// UART input
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if (uart->isPollIn()) {
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eventReceived = true;
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size_t read = uart->readChunk(tmpBuffer);
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if (read > 0) {
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parser.parseBytes(tmpBuffer);
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}
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}
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// вычислим время для сна
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// должно быть время now+timeInterval
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std::this_thread::sleep_for(std::chrono::milliseconds(timeInterval));
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while (true) {
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auto pkt = parser.pullPacket();
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if (pkt == nullptr) {
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break;
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}
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pkt->writeToBuffer(tmpBuffer);
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udp->sendTo(std::span<const uint8_t>(tmpBuffer), remoteIp, UDP_PORT);
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}
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if (!eventReceived) {
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std::cout << "[W]: No actions received in last 1s!" << std::endl;
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}
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}
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std::cout << "Exiting..." << std::endl;
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return 0;
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}
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@@ -1,111 +0,0 @@
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#include "udp-driver.h"
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#include <iostream>
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#include <cstring>
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UDPSocket::UDPSocket(const std::string& ip, uint16_t port) {
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#ifdef _WIN32
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sockfd = INVALID_SOCKET;
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#else
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sockfd = -1;
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#endif
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if (!initialize()) {
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return;
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}
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// Создание сокета
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#ifdef _WIN32
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sockfd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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if (sockfd == INVALID_SOCKET) {
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std::cerr << "Socket creation failed: " << WSAGetLastError() << std::endl;
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return;
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}
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#else
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sockfd = socket(AF_INET, SOCK_DGRAM, 0);
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if (sockfd < 0) {
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std::cerr << "Socket creation failed" << std::endl;
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return;
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}
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#endif
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// Настройка адреса назначения
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memset(&dest_addr, 0, sizeof(dest_addr));
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dest_addr.sin_family = AF_INET;
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dest_addr.sin_port = htons(port);
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#ifdef _WIN32
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dest_addr.sin_addr.s_addr = inet_addr(ip.c_str());
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if (dest_addr.sin_addr.s_addr == INADDR_NONE) {
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std::cerr << "Invalid address: " << ip << std::endl;
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closesocket(sockfd);
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sockfd = INVALID_SOCKET;
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}
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#else
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if (inet_pton(AF_INET, ip.c_str(), &dest_addr.sin_addr) <= 0) {
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std::cerr << "Invalid address: " << ip << std::endl;
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close(sockfd);
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sockfd = -1;
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}
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#endif
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}
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bool UDPSocket::initialize() {
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#ifdef _WIN32
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// Инициализация Winsock
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if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
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std::cerr << "WSAStartup failed: " << WSAGetLastError() << std::endl;
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return false;
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}
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#endif
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return true;
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}
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UDPSocket::~UDPSocket() {
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#ifdef _WIN32
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if (sockfd != INVALID_SOCKET) {
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closesocket(sockfd);
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}
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WSACleanup();
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#else
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if (sockfd >= 0) {
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close(sockfd);
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}
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#endif
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}
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bool UDPSocket::sendFrame(const std::vector<uint16_t>& data) {
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#ifdef _WIN32
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if (sockfd == INVALID_SOCKET) return false;
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#else
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if (sockfd < 0) return false;
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#endif
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if (data.empty()) return false;
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// Отправка данных
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#ifdef _WIN32
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int result = sendto(sockfd,
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reinterpret_cast<const char*>(data.data()),
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data.size() * sizeof(uint16_t),
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0,
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(sockaddr*)&dest_addr,
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sizeof(dest_addr));
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if (result == SOCKET_ERROR) {
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std::cerr << "Send failed: " << WSAGetLastError() << std::endl;
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return false;
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}
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#else
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ssize_t result = sendto(sockfd,
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data.data(),
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data.size() * sizeof(uint16_t),
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0,
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(sockaddr*)&dest_addr,
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sizeof(dest_addr));
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if (result < 0) {
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std::cerr << "Send failed" << std::endl;
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return false;
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}
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#endif
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return true;
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}
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@@ -1,37 +0,0 @@
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#ifndef SDRPI_FPV_CONTROL_GROUND_UDP_DRIVER_H
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#define SDRPI_FPV_CONTROL_GROUND_UDP_DRIVER_H
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#include <string>
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#include <cstdint>
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#include <vector>
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#ifdef _WIN32
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#pragma comment(lib, "ws2_32.lib")
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#else
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <unistd.h>
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#endif
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class UDPSocket {
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public:
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UDPSocket(const std::string& ip, uint16_t port);
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~UDPSocket();
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bool sendFrame(const std::vector<uint16_t>& data);
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private:
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#ifdef _WIN32
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SOCKET sockfd;
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WSADATA wsaData;
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#else
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int sockfd;
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#endif
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sockaddr_in dest_addr;
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bool initialize();
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};
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#endif //SDRPI_FPV_CONTROL_GROUND_UDP_DRIVER_H
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